Our Meetings

September 28, 2017

VXUG's next meeting will be held on Thursday, September 28th, at 2:00 PM Eastern Standard Time (US and Canada). The meeting will focus on Aloe, which can be used to create Xojo-based Web sites, apps, APIs and more.

Tim Dietrich demonstrated an early version of Aloe in June, and it has come a long way since then. It will be released under an open source license on September 28th, just after the meeting.

During the meeting, Tim will demonstrate the latest version of Aloe, and show a few simple Aloe-based apps. In addition, Hal Gumbert will demonstrate "Xanadu for Xojo + Aloe," a new version of his Xanadu solution that has been completely refactored using Aloe.

Also, Dana Brown, Xojo's Director of Marketing, will give us an update on the 2018 Xojo Developer Conference.

To register for our September meeting, please click here.


June 15, 2017

Our June meeting included an update on XDC 2018 by Dana Brown of Xojo, Inc.

Also, Tim Dietrich demonstrated Aloe, a Xojo class and development methodology that can be used to create public Web sites that are powered by Xojo. A blog-post to answer follow-up questions about Aloe is available here.


March 30, 2017

Our March meeting included presentations by:

• Phillip Zedalis, Managing Developer of 1701 Software, who demonstrated RapidServices, which can be used to build RESTful web services using Xojo Web.
• Geoff Perlman, Xojo's Founder and CEO, who answered many questions about Xojo.
• Wayne Golding, Solutions Architect at Axis Direct Ltd, who demonstrated a technique for deploying Xojo Web apps.


January 26, 2017

Our first meeting included:

• A VXUG intro & overview of our future plans.
• A quick recap of the latest Xojo news.
• A Shorts 2.0 demo by Bob Keeney (BKeeney Software).
• An update on Xanadu by Hal Gumbert (Camp Software).
• Apple TV app development with Xojo and ViewPoint by Tim Dietrich.
Videos of both Bob's and Hal's presentations are included below. Due to technical problems (it seems that Zoom and the tvOS Simulator don't play well together), I'll be re-recording my demo and will make it available soon.

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